If you've got a bit of time, this seems (on my quick reading) like a good'un.
Great read. A thought:
How much of the visual style associated with FPS games is actually simply of great utility when it comes to making the kind of expensive action/suspense movie that audiences have always liked? I liked his assessment of the troll-fight, but that seems to be consistent with the desires of any fight coordinator ever. It's just that we actually have CGI now, so of course we will use it, and of course it will look like a video game because both video games and these movies use the same (types of) tools.
I'm thinking back to the Flash Gordon serial on my Flash Gordon DVD. It is remarkable how similar the modern movies are to that 30's serial, just that the production levels are higher. It is dialogue, and then spectacular action oriented resolution.
Also what comes to mind is the big fight at the end of Seven Samurai and the prison escape scene in Hidden Fortress. Those look to me, in my memory at this moment, as something similar to the major battles in the LotR movies. So it makes me think that perhaps this sort of visual work is simply more prevalent because we can do it. But we have wanted to do it, and see it, since before computer games.
Just thoughts of course, off the cuff while wasting time at work. great read, thanks.
11 July 2012 at 09:14 PM
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Prose and cons.